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Warhammer Witch Elf RvR Guide Tier Two
Posted by Cheaperzone at Sunday, February 08, 2009 10:53:44 AM
 

After completing the first ten levels as a WAR Witch Elf, you should be familiar with the strengths and weaknesses of the class. Tier One RvR has also given you a feel for how you want to play the class. As you begin leveling through Tier Two, you will begin to focus on a career mastery path. Each point you dedicate to a path increased the effectiveness of that path's core abilities and progresses you towards path exclusive skills. This is great for the front line and almost always useless when flanking. Force of Will is a rank two morale skill which drains one opponent's AP into yourself and lowers their strength. This will put melee characters at a disadvantage and neuter casters.

This path focuses on stealth and striking from behind. The Path of Treachery will seem like an underdog, as it you won't see much instant gratification. However, mastering the finesse and strategy needed to play this path will provide an enjoyable and rewarding challenge.However, most player opponents in RvR will not stay put long enough for you to take full advantage of the skill. That said, it is best to save this one for PvE or NPCs like Keep Lords. Stick to Puncture for players as it is must faster; not to mention it will eventually get much better as you allocate career mastery points to the Path of Treachery.